Poll: Raising the cost of dying

Discuss anything you want about Minecraft here including our own servers

Raising Keep Items on Death Cost

Poll ended at Tue Jul 09, 2013 6:39 pm

Yes I want it raised to R100
3
43%
No I want it to stay at R5
4
57%
 
Total votes: 7
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Pri
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Poll: Raising the cost of dying

Tue Jul 02, 2013 6:39 pm

As you all know right now you are charged 5 Rickies to keep your items after death. What I am suggesting is we increase this cost to R100 to make death a bit more painful and expensive.

This would not affect your Backpacks you will still continue to keep your items that are in your backpack after death regardless of how many rickies you have. This would only affect your main inventory.
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Psico45
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Re: Poll: Raising of cost of dying

Tue Jul 02, 2013 6:43 pm

While the price does seem a bit steep I think it's an option to be considered since after all it is survival. However people who are used to the low price are bound to cry at first although I think that it would make people more conscious to be safe in the wilderness
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Skeletonrooster
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Re: Poll: Raising the cost of dying

Tue Jul 02, 2013 10:00 pm

A 10× increase to 50r would be good to start off on then take it from there maybe?

either way it would make staying alive more important
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Re: Poll: Raising the cost of dying

Tue Jul 02, 2013 11:02 pm

5R is already expensive for a new player and even for a mayor who upkeeps the town.
Sometimes when I join the server, I died for no reason and charged 5R. 100R maybe worse.


Whether it is 10R or 5R or 50R, that would be fine.
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Re: Poll: Raising the cost of dying

Thu Jul 11, 2013 12:29 am

i would say imo that 50r would be a max thatway new visitors have a 2nd chance
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Db696
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Re: Poll: Raising the cost of dying

Thu Jul 11, 2013 3:17 am

I think 100R would be perfect.
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Re: Poll: Raising the cost of dying

Thu Jul 11, 2013 6:37 am

A bit late if you didn't vote Db :P
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Re: Poll: Raising the cost of dying

Thu Jul 11, 2013 6:42 am

I think for now we'll keep it at 5R but in future I may raise it. Not to 100 but maybe R25.
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Psico45
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Re: Poll: Raising the cost of dying

Thu Jul 11, 2013 1:07 pm

Hmm yeah, but how far into the future, because there's a lot of new players coming in and perhaps it would be better sooner to end the whine of quasi-older players faster and they can get used to it. Probably (most if not all) of the new players coming in havent had a fall safe system that saves their items on death on a SMP server.

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