BooBoo Facility!

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NorwegianCraft
Architect
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CPU: Intel® Core™ i5-3570K
RAM: Kingston DDR3 HyperX blu 16GB
Motherboard: ASUS P8Z77-V LX, Socket-1155
GPU: GTX 670 2GB Windforce
Display: 2x AOC 24" LED G2460PQU
Cooling: Air
Location: Norway
Posts: 783
Joined: Sat Jun 30, 2012 10:17 pm

Re: BooBoo Facility!

Sun Mar 23, 2014 5:00 pm

Looking real good, Rambo!
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RamboNol
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Joined: Sat Sep 14, 2013 7:52 pm

Re: BooBoo Facility!

Sun Mar 23, 2014 5:32 pm

Slight change, mates.
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Gundamwilliam
Artist
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Joined: Tue Sep 24, 2013 12:27 am

Re: BooBoo Facility!

Tue Mar 25, 2014 1:31 am

Im special , yay
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RamboNol
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Re: BooBoo Facility!

Mon Mar 31, 2014 10:46 pm

FULL BUILD PROGRESS UPDATE:

http://imgur.com/a/6q84I

Feature plez ;)
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tidge
Epic Crafter
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Re: BooBoo Facility!

Tue Apr 01, 2014 12:09 pm

This is coming along REALLY well Rambo, suggestion though. Another head needs to be added to that wall. But otherwise it lookin fine
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RamboNol
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Re: BooBoo Facility!

Tue Apr 01, 2014 7:38 pm

Your head has replaced VodkaDK's, don't worry :P (VodkaDK had the least direct positive impact on the build so that's why it was the replaced one)
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RamboNol
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Re: BooBoo Facility!

Sun Apr 13, 2014 3:04 pm

New Update! By the way, the gate opens only at night!

I have started laying out the land for the village that worships the BooBoo Temple.
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Stephanie
Legendary Crafter
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CPU: C2E 9300 2.53 @ 3.06
RAM: 4GB @ 1333MHz
Motherboard: NVIDIA 730i
GPU: GTX 280M SLI
Display: 17" 1920x1200
Posts: 1073
Joined: Mon Jul 22, 2013 9:23 pm

Re: BooBoo Facility!

Mon Apr 14, 2014 7:04 am

I am gonna make a quick suggestion here. I am noticing that your surroundings (Outside your build) are clashing with it. You need to find a way to make it blend in better. Or else its gonna be a out of place build in your landscape. Which in will make you lose major points in Landscaping and Beauty. You have a good theme you just need to work out how it actually fits in where your building. Reconsider your material for landscaping. Your gonna need to figure out how to "Landscape" it so its eye appealing. Since your using a lot of Netherrack. Try thinking over ways to break up the over done texture. Try a Mushroom garden or pattern since you can't use flowers. Also maybe try to make custom tree's that one would expect to see there. Even if its dead ones. It needs more contrast. Play around with the ideas and see what works. But it def. needs something to break it up.

~SW
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RamboNol
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Re: BooBoo Facility!

Mon Apr 14, 2014 7:01 pm

Of course, I have a few ideas in my head. Thanks! I have plans to make a more natural landscaping and add more than just netherrack, coal patches, etc for the area around. Those remain classified though to keep their uniqueness. I was planning on landscaping last so that I can make it blend with the already built structures.
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Stephanie
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CPU: C2E 9300 2.53 @ 3.06
RAM: 4GB @ 1333MHz
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GPU: GTX 280M SLI
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Re: BooBoo Facility!

Thu Apr 17, 2014 3:27 pm

you know me just trying to be helpful :P

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