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Mnbass's Architect Application, Take 2

Posted: Fri Dec 30, 2016 8:53 pm
by mnbass
The Rank I'm applying for is: Architect
My Game Name is: mnbass
My Project is called: Thieves Lair
To get to my project: Go to the Legacy Town go to the plots and it's in a hole under a tree. Or go to 540x, 17603z.
A brief description of my project: A small ravine town or "slums" fit with its own bar, town hall, armory, storage, dining hall, and shooting range. Along with multiple houses scattered around. What I've added since last time, more rooms to the houses. Different wood types in floors and walls. The town hall with a cop warning. A (not so) secret exit that brings you to the surface. grass indents in the walls.
Three mandatory screenshots:
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2016-12-30_13.54.11.png (264.5 KiB) Viewed 4013 times
2016-12-30_13.53.51.png
2016-12-30_13.53.51.png (213.02 KiB) Viewed 4013 times

Re: Mnbass's Architect Application, Take 2

Posted: Mon Jan 02, 2017 2:28 am
by Pri
Hello Mnbass, I have looked at the build in-game and I'm ready to rate it. I'm glad that you took on board what I said in your previous application and have expanded all of the dwellings. It certainly looks lived in!

Uniqueness: 10/10 - It's still a very unique build.
Beauty: 6/10 - It has gained two points for improved visuals
Execution: 7/10 - It has gained 4 points for improved execution of walkways and dwellings
Scale: 7/10 - It has gained 3 points for the expansion you've added with more rooms.

Total: 30/40 which is enough for Architect, congratulations!