L0rdNeko's architect application

Make an application here to receive a higher rank such as Apprentice, Architect, Engineer, Artist, Director or City Planner
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L0rdNeko
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Posts: 23
Joined: Sat Jun 21, 2014 6:34 am

L0rdNeko's architect application

Thu Jul 31, 2014 10:14 am

The Rank I'm applying for is: Apprentice or Architect
My Game Name is: L0rdNeko
My Project is called: Metropolis Mall
To get to my project: use: /town warp metropolis
A brief description of my project: With my original shop only getting visitors to see what it looked like and rarely buy. I had the idea to build a mall where every member of our town can have their own department to buy and sell, offering a lot more items in one area, attracting more buyers to our location.
Texture pack in use: Ozo


Front view:
Image

First Floor:
Image

Third floor:
Image

Roof view: (So my shop can be identified from the survival map XD)
Image
Image
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blackeyeddog
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Location: Tauranga New Zealand
Posts: 646
Joined: Mon Oct 07, 2013 10:00 pm

Re: L0rdNeko's architect application

Thu Jul 31, 2014 11:15 am

Even though I am not a mod or admin I would like to shine some of my majestic rays of thought on this.

I do like the shape but to be truthfull here your builds floors are the same from the pictures just 4 shops with chests in each one no extra bits nothing special. The build its self is not very big you will need to expand alot more to hit the mark. The originality of the build isnt very good, in shape maybe but not is the sence that people build malls before for ranks. I reckon if you make it bigger and flasher with no repeating and etc you may be able to get the rank your applying for. But from my view its only worth an apprentice. But however gl :)
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Apprentice - January 25th 2014
Architect - Febuary 22nd 2014
City Planner - December 21st 2014
Moderator - January 9th 2015
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Pri
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Re: L0rdNeko's architect application

Sun Aug 03, 2014 6:51 pm

Beauty: 1/10
Uniqueness: 1/10
Execution: 7/10
Scale: 4/10

Total: 13 / 40

Sadly this isn't enough for Apprentice. The building looks incredibly ugly, the mix of materials doesn't work and the open-plan design is just unappealing in this cube design. You've also used carpets mixed with wool blocks around the chests inside which makes it look very bizarre and unappealing.

It's also not very unique as I've seen probably 20-30 buildings like this on our server.

Execution wise it's not bad, the windows are the right height, the entrance and exit functions correctly.

Scale, it's not huge but it's not small either.

If I was you I'd start over and make something with more style, something that uses a coherent material design and if you're using wool use all blocks or all carpets and don't mix them together.

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