Cirsium looking for (mature) builders.
Posted: Wed May 06, 2015 4:34 pm
Hey, I've been building Cirsium for about a week now, but it's sort of lonely work. I had this gigantic post worked up, but it got eaten, so here's the stripped down version.
Looking for a couple people who are interested in designing/investing in a town/community and building it up into prominence. I want to create a fully functional community within RenMX, if we can. Must be interested in theorycraft/worldbuilding, building for form and function, and discussing, not just running off and doing. Must be mature (not necessarily in age, just with a good head on your shoulders and low drama), at least an okay builder, have at least a little experience in internet game leadership, and be willing to join the town. Experience in redstone and/or Craftbook is a plus, but by no means necessary.
In the interests of full disclosure, I work from around noon to 10pm GMT (8-~6pm EST), and while I can look at Dynmap, teleport around, and chat on IRC/Skype, I can't build during that time. I also may have an addiction to secret doors.
Any interest? Poke me in-game, and we'll see if we mesh.
Looking for a couple people who are interested in designing/investing in a town/community and building it up into prominence. I want to create a fully functional community within RenMX, if we can. Must be interested in theorycraft/worldbuilding, building for form and function, and discussing, not just running off and doing. Must be mature (not necessarily in age, just with a good head on your shoulders and low drama), at least an okay builder, have at least a little experience in internet game leadership, and be willing to join the town. Experience in redstone and/or Craftbook is a plus, but by no means necessary.
In the interests of full disclosure, I work from around noon to 10pm GMT (8-~6pm EST), and while I can look at Dynmap, teleport around, and chat on IRC/Skype, I can't build during that time. I also may have an addiction to secret doors.
Any interest? Poke me in-game, and we'll see if we mesh.