Guide to Voxel Sniper

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SKYLINE1000000
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Guide to Voxel Sniper

Thu Mar 06, 2014 6:17 pm

Voxel Sniper Guide

Introduction:
Welcome to the wonderful world of the Voxel Snipers if
you are fairly new you will find this guide very useful
and might build your project quicker if used correctly


The Basics
To make your first block snipe, select the arrow from
the inventory and place it in the toolbar, then try
right clicking a block while holding the arrow tool. I
recommend doing it in a very clear area where you can't
accidently grief a player's project.

Tools:
The arrow: The most helpful tool in the voxel's arsenal
and provides the first command for the brush.
The gunpowder: The secondary tool which allows more
function to a brush.

Block Selection:
You know how to place air but that won't do a lot of help if
your trying to build a castle or a mountain base. Luckily voxel
has a block selection system and were going to explore the
commands and how to do it without commands.
Select by Command: To select a block, use this
command into your text box '/v [BlockName/BlockID]' if you
use the block name like Double Half Blocks or Hardened Clay the
spacing between the names need to have a line under it like
this example 'Hard_Clay, Double_Step'. additionally you can use
the ID of a block but only use it when you know the ID of a block.
Select by arrow/gunpowder: You are able to select blocks
without using command by holding down [LShift] and left click
on the targeted block and then you have selected a block, if you
are flying try holding [Space]+[LShift] to stop yourself from
fluttering down to the ground
More Contents will eventually be added below
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SKYLINE1000000
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Posts: 57
Joined: Tue Apr 23, 2013 4:26 pm

Re: Guide to Voxel Sniper

Thu Mar 06, 2014 9:54 pm

Voxel Sniper Guide

Introduction:
Welcome to the wonderful world of the Voxel Snipers if
you are fairly new you will find this guide very useful
and might build your project quicker if used correctly


The Basics
To make your first block snipe, select the arrow from
the inventory and place it in the toolbar, then try
right clicking a block while holding the arrow tool. I
recommend doing it in a very clear area where you can't
accidently grief a player's project.

Tools:
The arrow: The most helpful tool in the voxel's arsenal
and provides the first command for the brush.
The gunpowder: The secondary tool which allows more
function to a brush.

Block Selection:
You know how to place air but that won't do a lot of help if
your trying to build a castle or a mountain base. Luckily voxel
has a block selection system and were going to explore the
commands and how to do it without commands.
Select by Command: To select a block, use this
command into your text box '/v [BlockName/BlockID]' if you
use the block name like Double Half Blocks or Hardened Clay the
spacing between the names need to have a line under it like
this example 'Hard_Clay, Double_Step'. additionally you can use
the ID of a block but only use it when you know the ID of a block.
Select by arrow/gunpowder: You are able to select blocks
without using command by holding down [LShift] and left click
on the targeted block and then you have selected a block, if you
are flying try holding [Space]+[LShift] to stop yourself from
fluttering down to the ground

Brush Selection:
The brush that you were using was a snipe brush, it only places one
block at a time and pretty much useless if your planning on building
something awesome, in this section where going to look into some
basic brushes and how to adjust the bigness of the brush. If you want
to explore more brushes type in the command '/vs brushes'
Brush Size: To change the default setting of the size simply
type in the following command in your text box '/b 1-[any number]'
Note that Litesnipers only can have the maximum of 5 blocks but
still incredibly useful.
Shape Brushes: There are many different brushes here on Voxel
but where going to look in to simple ones like cubes and spheres, to get
a sphere brush (Ball brush) type in the command '/b b' and to get cubes,
type '/b v'
More Contents will eventually be added below
NorwegianCraft
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Re: Guide to Voxel Sniper

Thu Mar 06, 2014 10:50 pm

Looking good, keep it up :)
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pod1913
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Re: Guide to Voxel Sniper

Fri Mar 07, 2014 8:56 pm

test
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rebelgold
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Re: Guide to Voxel Sniper

Fri Mar 07, 2014 9:23 pm

this is good
Image

0% of people who cannot read music will understand this
25-50% of people who can read music will understand this
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Pri
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Re: Guide to Voxel Sniper

Sat Mar 08, 2014 7:59 am

Great guide, much appreciated :)

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